Michael Braund, Chris Walsh, and I just presented a paper at this year’s iteration of ACADIA, a conference focusing on digital tools and techniques in architecture. Our submission was a paper featuring a human- space interaction analysis tool called, for lack of a better or even relevant name, “Dragonfly”. I will be posting some videos and hopefully a live demo over the next few days. We received some great feedback (mainly urging us to differentiate ourselves from existing tools and to do more testing), and we will certainly take those suggestions to heart.
Some of the outstanding papers for me were Achim Menges and company’s work with wood, Maciej Kaczynski’s (et al) work with digital fabrication (i.e. Robots!) of thin masonry vaults, Skyler Tibbits’ work on large-scale self-assembly, and of course Mark Foster Gage’s keynote talk telling us all to shut up about computation. Actually, I think he was telling Patrick Schumacher to shut up about computation….but perhaps it goes for the rest of us as well.
Yes, look for a new SPM Vector components upload on Monday (maybe Tuesday…). We’ve implemented a Collision dynamic that works with any collection of surfaces, and a much needed scale and velocity fall-off dynamic customizing the granularity of the simulation. We’ve also broken out Acceleration as its own component, which cleans things up visually, and created subcategories in the Dynamics for 3d and 2d (any surface) forces…
AND, we’ve started up work on the Dragonfly project. I posted some screenshots of this component (isovist, intentionality, geometry simulation thing…) on the Grasshopper forum a couple of months ago, but I was never totally convinced that Grasshopper was the right platform for it. So, after much thought and discussion, we will be implementing it as a Rhino and possibly Revit plugin that calls up a standalone simulation environment. I’ll post some progress shots as soon as possible, but our release date is mid October.
Dragonfly will be presented at ACADIA 2011 in Banff, Canada.