Here’s a quick video of the component in action. There’s still a lot of work to be done.
Monthly Archives: November 2010
The Studio for Progressive Modelling (SPM) has started development of a couple custom GH components:
This one produces a principal curvature line emanating from a point on a surface – lines that are useful for constructing panelizations of freeform surfaces consisting entirely of planar quadrilaterals and prismatic structural members. It has been proven that surfaces with these characteristics are significantly more cost effective. However, the aesthetics of these panelization schemes are often quite pronouced, and so this component is a light weight solution that allows designers to see what kind of principal curvature mesh a given surface might suggest.
See Evolute and Daniel Piker’s work in this area for other aspects of panelization with planar elements. I find the latter approach very interesting, as it does not depend on a setting out the curvature lines as an initial guess – even though these are fundamental to the construction. Or are they?
We’re also working on some Rhino to Revit/SAP links, and hope to post some information on those soon.
Dr. Ben Bolker has kindly provided some words for his upcoming talk at the fifth Architecture in Combination event:
Biologically Inspired Design of Design
While designers and engineers have traditionally looked to living organisms for solutions to design problems, they have also recognized the limitations of this approach – airplanes are not birds, and submarines are not fish. More recently, mathematicians and computer scientists have looked to natural systems for inspiration, not about designs themselves, but about methods or algorithms for design, a topic broadly known as “evolutionary computation”. How well do biological systems design themselves? Do organisms evolve to be more evolvable? What characteristics of biological evolution are worth copying?