Tag Archives: AI

ACADIA 2011

Michael Braund, Chris Walsh, and I just presented a paper at this year’s iteration of ACADIA, a conference focusing on digital tools and techniques in architecture. Our submission was a paper featuring a human- space interaction analysis tool called, for … Continue reading

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Filed under Architecture, Launch

Dragonfly: New AI Agent engine based only on Perception

Here’s a preview of the completely new AI agent engine in Dragonfly. We’re really excited about it. For a couple reasons…. The first is that this AI engine is based only on perception, i.e. what the agent “sees” in a … Continue reading

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Filed under Architecture, Architecture in Combination, Dragonfly